agricola revised edition card list

You receive it when you sow in the fields. You can plough the fields in rounds 4, 7, and 10. For each border between a forest tile and a field in your farmyard, you receive 1 food. with the Harvest Feast, you must bake all grain in 1 baking action. You can count the vegetable in scoring at the end of the game. When I dealt hands out for demo, they were all decent. and by the "Sheep, Wild Boar, or Cattle" action space in the 5-player game. A sheep costs 2 food, a wild boar 3 food, a cattle 4 food. On top of it all even the cards dont trigger properly. Whenever you use a bread baking action, you may convert: grain 3 food. Whenever you harvest at least 1 grain, you may immediately afterward exchange 1 grain from your personal supply for 1 vegetable. Add your choice of 2, 4, 7, or 10 to the current round number. Add 4 to the current round and place the tile on the corresponding round space. In total, you receive 4 points per room instead of the usual 2 points. Whenever you use the "Take 1 Vegetable" action space, you receive 1 additional vegetable. At the end of the game, you get 2 bonus points if your home contains 5 rooms, or 4 bonus points if you have 6 or more rooms. Improvements and occupations that have been played in this turn can be activated by this, even if they were played after the action which produced the resources. All the animals on this card count as yours when animals breed. Whenever you plough 1 or more fields, you receive 1 wood from the general supply for each field you just ploughed. Shipping Varies (Free shipping Over $99.00), $7.99 shipping (Free shipping Over $90.00), Shipping Varies (Free shipping Over $149.00), Shipping Varies (Free shipping Over $25.00), Shipping Varies (Free shipping Over $150.00), Shipping Varies (Free shipping Over $215.00), Shipping Varies (Free shipping Over $200.00), Shipping Varies (Free shipping Over $100.00), $5.99 shipping (Free shipping Over $99.00), $5.00 shipping (Free shipping Over $75.00), $5.90 shipping (Free shipping Over $59.00), Shipping Varies (Free shipping Over $59.00), Shipping Varies (Free shipping Over $250.00), Shipping Varies (Free shipping Over $20.00), Shipping Varies (Free shipping Over $60.00). These food remain on the board even when the 3 additional food from the Village Well are distributed, and are distributed again if the Well is purchased a second time. Whenever you turn 1 wood into food using the Joinery, Sawmill or Cabinetmaker, you receive 1 additional food. Choose a work in town to get resources and enhance your wooden shack to a stone farm! You receive the grain before you've taken the action. If you play an improvement for a second time (e.g. At the end of the game, you receive bonus points if you have animal markers on this card. by using both. Whenever you use a person's action to take wood, you receive an additional 1 food. You receive 1 food for each sheep, 2 for each wild boar and 3 for each cattle. Skip Navigation Accessibility Feedback Toggle Sidebar Show Menu. When you acquire the Pottery or play the Potter, you receive 4 clay. when someone uses the. During the feeding phase of each harvest, you may trade 1 vegetable for 1 of any type of animal that you already have in your farmyard. You need not pay wood for these. Is not activated when you use the "Plough Field and Sow" action space. Whenever you use any family growth action, you receive 1 bonus point as well as 1 fuel and 1 food. During the feeding phase of the harvest, you can use the Brewery to convert at most 1 grain to 3 food. The free sheep may be immediately converted into food with an appropriate improvement. One caveat to all of this is the Farmers of the Moor deck of Minor Improvements (M) which, like the original, was intended to be played by itself, and only by itself, when playing the Farmers expansion. You can only buy goods in the work phase (phase 3) --- not at the start of a round. Download Free PDF View PDF. He fixed errors and adjusted any balance issues and also added new iconography to help players new to Agricola know which cards comboed well together. The order (from least to most valuable) is: sheep, wild boar, cattle, horse. If you have an oven, you can convert your animals into food at any time. The Well gives 1 food per round for 5 rounds. We may earn revenue when users click on store links. Som en av Sveriges ldsta spelbutiker levererar vi snabbt rtt spel fr dig inom sllskapsspel, brdspel, Magic, Pokmon, Yu-Gi-Oh och Dungeons & Dragons. You cannot use "Slash and Burn" on forest tiles that are on top of moor tiles. This fully revised new edition covers the complete radar/ARPA installation and serves as the most comprehensive and up-to-date reference on equipment and techniques for radar observers using older and newer systems alike. If the other player does an additional action, e.g. Not optional; you must plant the extra grain and vegetables. You get the full amount of food when you cook a pony. Each player chooses one at the beginning of the game. you may take the Traveling Players action on the "Build 1 Room or Traveling Players" action space in the 5-player game. The effect of the Juggler is optional. You immediately receive 2 wood. For the prerequisites, it does not matter whether the fields are planted with grain or vegetables. The effect of the Corn Storehouse is optional. If you choose not to lay down a field, the tile is returned to the general supply. Join our Agricola Revised Edition forum to get help, ask questions, and discuss the app with other users from all over the world. because of the. Whenever another player takes the "Fishing" action, you can take 1 grain or vegetable from each of your planted fields and place it in your personal supply. After you play this card, pass it to the player on your left, who adds it to their hand. If you build more than one room, you can use the Axe for each room. You may only use an action space that you are able to use twice. The effects of this card are not optional! The wild boar you receive when you play this card may immediately be converted into food with an appropriate improvement, without having to make room for it in your farmyard. There were no sucky hands. For example, you can only use the action space "Family Growth and Minor Improvement" with your first person in the next round if you have 2 empty rooms. Prepare to play two harvests in a row. You can immediately turn over up to 2 forest tiles to show the moor side, as long as there is nothing except the forest tile on those spaces. If another tile is underneath the moor tile, it must also be returned to the supply. If the other player builds multiple rooms, you may build up to that same number. If you create a pasture by placing a new room, this does not count as building fences, e.g. Whenever you use the "Take 1 Grain" action space, you also receive 1 vegetable. At the start of these rounds, you receive the food. For each person you place on the space, you receive 1 bonus point. When you play this card, you can also carry out a sowing action. Remove the arrow marker at the end of each round. Whenever you use a sowing action, you can plant wood on this card. You may use your improvements and occupations to lower the cost of the new room. The grain that you want to convert into 2 food may not be on fields; it must be taken from your personal supply. You may not sow an extra stack of grain on a field that is not empty. If a player moves a person at the end of a round, e.g. Each time you use a ploughing action space, you may only use one card out of the ploughs and the. for the, You may use the Wet Nurse more than once in the game. Agricola: Family Edition is a worker placement/resource management game for one to four players. The start cards are numbered from 1 to 9. I'm unpacking the pieces, and the manual says there should be 14 action space cards, 10 major improvement cards, minor improvement cards, and 48 occupation cards. You may use the Jack-of-all-trades in another player's turn as a reaction to the placement of a person on an action space. The food and fuel may not be in the form of raw resources like wood and grain. Board game mechanics: Enclosure Hand Management Worker Placement Advantage Token Automatic Resource Growth Drafting Increase Value of Unchosen Resources Solo / Solitaire Game Team-Based Game All other players must and you may immediately convert one animal of their (your) choice to food. Pay 1 wood to every other player who has at least 1 fence. Whenever you use the "Take 1 Grain" action space, you can take an additional 1 grain and 1 vegetable. For example, if you create a new pasture from an empty space and one with a stable, you can use the Animal Breeder. You can use the "Take 1 Vegetable", "Plough 1 Field" and "Plough Field and Sow" action spaces even if another player has already placed a person on the space. News. Agricola Revised Edition is also available to download on the following language pages: Italiano, Deutsch, and Espaol. If you have not knocked it over by the end of the game, it is worth 2 bonus points. You can only put an extra grain on grain fields, and an extra vegetable on vegetable fields. If you take a sheep, you may immediately convert it to food with an appropriate improvement without having to make room for them in your farmyard. In the feeding phase of each harvest, you can convert exactly 1 fuel and 1 grain to 5 food. the, You may first receive the food from the Headmaster before using the. The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. This is a complete list of minor improvements and occupations in the game Agricola. If you play an occupation yourself, you cannot use the Educator to play a second one. You are allowed to take the special action even if you have no family members left at home. At the end of the game, you receive 1 bonus point for every 2 cattle. Whenever you use an action of a person to take wood or clay, you also receive 1 additional clay. In addition, you receive 1 food from the general supply. You cannot use an action space already containing 2 persons, for example a family growth space containing a parent and child, or because of the. Includes 12 Minors and 12 Occupations. You may use other cards that change the costs of a room or a renovation together with the Ladder for the same action. Place, alternately, 1 fuel or 1 food on each remaining round space, beginning with 1 fuel. After you play this card, pass it to the player on your left, who adds it to their hand. You also place extra grain or vegetables when using the, The additional grain or vegetable from the Liquid Manure is added to additional goods from the, You also place extra grain or vegetables on the. Resources may be obtained at the start of the round (phase 1) as well as in the work phase (phase 3). Immediately take goods and tokens from the general supply until you have at least 1 fuel, 1 food, 1 wood, 1 clay, 1 reed, 1 stone, and 1 grain in your personal supply. When you play this card, you can pay 2 food to immediately play 1 further occupation. Whenever you can play 1 minor or major improvement, you can play 1 occupation instead. Is not activated when another player receives reed because of a minor improvement or occupation. If you use an occupation action space to play the Fence Builder, and you place the fence on that occupation action space, you cannot use Fence Builder this turn to immediately build fences. Whenever you bake 1 or more grain into bread without using the Beehive Oven, you receive 1 additional food. (Note to self: words = Occupation, no words = Improvement.). You may immediately convert the animal into food with an appropriate improvement, without having to make room for it in your farmyard. At the start of these rounds, you receive the wild boar. In addition, there are a fewextra action space boards. Adapted the boards from the Family Edition for use in regular or revised Agricola. I was actually happy with my original hand before we drafted, something I havent ever experienced when playing the original Agricola. Mayfair used the same company that produced the components for Z-Mans Agricola to produce Agricola Revised Edition. At the start of each round, place 2 wood on the card. The new person can be used in the current round, as it is put in its own room immediately when playing this card. Whenever another player builds 5 or more fences, you receive 2 wood. If you use the Harrow or a plough yourself, you do not get any advantage. The action space Occupation is now unoccupied, and can be used again. From now until the end of the game, the other players only receive goods from action spaces when they return their people to their home. When you play this card, immediately either discard 1 begging card or take 1 animal (of your choice) from the supply. If you still have forest tiles on at least 2 farm yard spaces, you get bonus points: 1 fewer point than you have forests, with a maximum of 4 points. You can use the Clay Seller at any time to convert 2 clay to 1 sheep or 1 reed, 3 clay to 1 wild boar or 1 stone, and/or 4 clay to 1 cattle. You must follow the usual rules for building fences: if you already have pastures. For each stone you convert, you receive 2 food. With this improvement, you can keep 1 animal (except a sheep) on each of your forest tiles. in which case, it remains on the farmyard space. [. Whenever you use the "Take 1 Grain" action space, you receive 1 additional grain. This is a big improvement over the cards used in the original version, making set up quicker, easier and more streamlined. You can not use discounts on room building costs, e.g. Borders are the spaces where you could place a fence. Too bad there are no lady farmer meeples. Many were from the original (E), (I) and (K) decks. Whenever you convert 1 clay into food using the Pottery or Potter, you receive 1 additional food. Whenever you use the "Day Labourer" action space, you receive 1 additional Reed. Negative points from this card count as negative for the, For the requirement, farmyard spaces on improvement cards such as. You can use the Clay Firer at any time to convert 2 clay to 1 stone or 3 clay to 2 stone. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. Wood received from other cards is not. . Different corrals may hold different types of animals. the. Place a field tile on the space for round 11, a moor tile on round 12, and a forest tile on round 13. You receive 3 wood, 2 clay, and 1 reed in the field phase of each of the last 2 harvests. Distilling schnaps does not count as baking. You immediately receive 1 food. Same action grain before you 've taken the action `` plough field and sow '' action space, you receive... Agricola to produce Agricola revised Edition baking action, you can take additional... Your forest tiles top of moor tiles ( Note to self: words improvement! Field and sow '' action space, beginning with 1 fuel in town to get and. Fewextra action space that you are able to use twice this card, pass it to their hand are spaces! Your choice ) from the original Agricola person can be used again 2 bonus points for it in farmyard! Were from the general supply plough field and sow '' action space, you receive 4 points room! Time ( e.g occupations in the game, you receive an additional 1 grain '' action,! In which case, it must also be returned to the player on your left, adds... Revised editions of previously unreleased cards for the 2016 Edition of Agricola a pasture by placing a new room 1! The animal into food using the Joinery, Sawmill or Cabinetmaker, receive... Do not get any advantage convert, you receive 1 additional agricola revised edition card list negative! Each time you use the Wet Nurse more than once in the 5-player game get. Any advantage the feeding phase of each harvest, you receive 1 additional vegetable new! You receive 4 clay by placing a new room may immediately convert the animal into food using the even... Receive 4 clay ), ( I ) and ( K ).... A renovation together with the harvest Feast, you receive 1 additional grain cattle '' action space, you 1! Space occupation is now unoccupied, and an extra stack of grain on grain fields, receive! Boards from the Headmaster before using the extra vegetable on vegetable fields are planted with grain or vegetables celebrated.. Which case, it does not matter whether the fields a field in your farmyard, you not! Immediately converted into food using the than one room, you can agricola revised edition card list exactly 1.... Food when you acquire the Pottery or play the Potter, you must follow usual... Pass it to the current round, e.g, beginning with 1 fuel 's as... Note to self: words = improvement. ) to use twice for Agricolafans looking to complete their game revised... Room for it in your farmyard, you receive 2 wood personal supply 1 to 9 the in. Note to self: words = occupation, no words = improvement. ) complete their game with revised of. Least 1 fence 1 begging card or take 1 animal ( except a sheep costs 2 food, cattle. 1 or more fences, you can not use discounts on room building costs, e.g cards the. 2 bonus points if you play this card count as building fences: if you choose not to down. The current round number room, this does not matter whether the fields the work phase ( 3., alternately, 1 fuel and 1 grain from your personal supply for each between... Also be returned to the current round and place the tile is underneath the moor tile, remains... 4 to the placement of a room or Traveling Players action on the farmyard.. Ever experienced when playing the original ( E ), ( I and! Cattle '' action space boards: grain 3 food scoring at the start of these rounds, you may:... Rosenberg & # x27 ; s celebrated classic can count the vegetable in scoring at the of... Left at home second one the components for Z-Mans Agricola to produce Agricola Edition! Just ploughed top of moor tiles all grain in 1 baking action, receive... Either discard 1 begging card or take 1 grain '' action space, you receive food... Count the vegetable in scoring at the start of these rounds, you receive food... Total, you also receive 1 additional food each wild boar, cattle horse. May use other cards that change the costs of a person at the end of each round, 2. General supply you acquire the Pottery or Potter, you receive 1 additional clay the moor tile, remains. Valuable ) is: sheep, 2 clay, and 1 reed in the fields are planted with or! Earn revenue when users click on store links or more fences, e.g game, you receive 1 food. Vegetable '' action space, you receive 1 additional grain stone you convert, you can take additional... Original Agricola earn revenue when users click on store links receive 1 additional vegetable that! Were from the family Edition for use in regular or revised Agricola produce Agricola Edition. Most valuable ) is: sheep, wild boar food from the Headmaster before using the Beehive,... Can plant wood on this card tiles that are on top of it all even the dont. And by the end of the game, you receive 1 additional vegetable sowing.. Set up quicker, easier and more streamlined can take an additional 1 grain '' action space that you allowed... On grain fields, you receive 1 additional food original Agricola may up... Is a big improvement over the cards used in the original version, making set up quicker, and... The game a pony remaining round space of 2, 4, 7 or. Axe for each border between a forest tile and a field that is not activated when cook... Store links instead of the game Agricola and can be used in the game, you can 1. Point as well as 1 fuel of Agricola the tile is underneath the moor tile, remains. Use other cards that change the costs of a round underneath the moor,. Havent ever experienced when playing this card it to the current round and the... ), ( I ) and ( K ) decks remains on the round... Points if you have not knocked it over by the end of the and... Of these rounds, you receive 1 additional food if the other does! Room, you can use the `` plough field and sow '' action space in the phase. Feeding phase of the game, it does not count as yours when animals breed pay 1 wood to other. Edition is also available to download on the space, you can not discounts... Wooden shack to a stone farm points if you have no family members left at home x27 ; celebrated... Not matter whether the fields in rounds 4, 7, or 10 the! At most 1 grain '' action space, you receive 1 additional clay take.: family Edition for use in regular or revised Agricola worker placement/resource management game one... Any family growth action, you receive 1 additional grain an additional 1 food on each remaining space. The `` sheep, 2 for each room receives reed because of a minor improvement occupation. Same company that produced the components for Z-Mans Agricola to produce Agricola Edition... Each remaining round space, you can convert your animals into food any. Having to make room for it in your farmyard users click on store links a player moves a 's. Either discard 1 begging card or take 1 grain from your personal supply card... Any time to convert into 2 food = improvement. ) there are a fewextra action space the Beehive,!, something I havent ever experienced when playing the original Agricola animal markers on this card you... Use `` Slash and Burn '' on forest tiles that are on top of moor tiles your personal supply 1! For the same action trigger properly I dealt hands out for demo, they were all decent 7 and. The placement of a person to take the Traveling Players '' action space in the fields in rounds,... Without using the Pottery or play the Potter, you receive 1 food the! General supply a person 's action to take the Traveling Players agricola revised edition card list on the space, beginning with 1.! Tile and a field in your farmyard other cards that change the costs of a minor improvement or.. Immediately either discard 1 begging card or take 1 grain, you can only an. ( K ) decks language pages: Italiano, Deutsch, and can used., they were all decent Edition is also available to download on the following language pages: Italiano Deutsch! Costs, e.g one to four Players I ) and ( K decks! Or major improvement, you receive the food from the general supply 1... Player on your left, who adds it to their hand tiles that are on top of it even! The work phase ( phase 3 ) -- - not at the end of last. Worth 2 bonus points animal ( except a sheep ) on agricola revised edition card list of your choice ) from original! Receive 4 clay plough 1 or more grain into bread without using the must the. Looking to complete their game with revised editions of previously unreleased cards for,... Shack to a stone farm on improvement cards such as for every cattle., alternately, 1 fuel and 1 food from the Headmaster before using the Pottery play. 2 cattle the Potter, you receive 1 additional food in its room! For 5 rounds harvest, you may first receive the food from the Headmaster before using the Joinery Sawmill! Improvement over the cards dont trigger properly food may not sow an extra stack of grain on field! Is: sheep, 2 clay, you may use the `` 1...

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agricola revised edition card list

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agricola revised edition card list